Quote:
Pokémons Are Shiny !!! *
Press R+A to enable, L+A to disable
02064EC8 47104A00
02064ECC 02000031
94000130 FCFE0200
02066DB8 47084900
02066DBC 02000001
02066B88 47084900
02066B8C 02000051
12066B7C 000046C0
D2000000 00000000
94000130 FCFE0100
02066DB8 95019000
02066DBC 90022000
02066B88 43200400
02066B8C 1C28900D
12066B7C 0000D107
D2000000 00000000
62000000 95019000
E2000000 00000080
95019000 90022000
1C28B40D F0684907
1C01FD4D 2901BC0D
4902D101 49024708
00004708 02066DC1
02066D9F 00000000
95019000 69384A04
98046010 4B019A09
00004718 02064ED1
0200002C 00000000
43200400 4907B401
F0686809 1C01FD27
2901BC01 4904D001
900D4708 49031C28
00004708 0200002C
02066B7F 02066B91
D2000000 00000000
* : This code works like the 'Wild Pokémons are Shiny!!!' one (ie. need to check your trainer card before using), but it also makes any Pokémons hatching from eggs shiny. The shinyness for eggs is calculated at 2 points : when receiving the egg from the old man (and maybe from other npcs?), and when the egg is hatching. So, if you receive the egg from the old man, and see the egg's Pokémon stats are good for you (using my "Press L to 'see the contents' of the Eggs" code), disable the shiny code before the egg's hatches (else its stats will be changed - and turn back the code on after hatching). On the other side, if the stats are not good, keep the code on. That also means that an egg that was given to you can/will be shiny upon hatching. Also note this code works with the starter Pokémons !
Ok so i got the code to work things are nice and shiny and all that but for some reason unknown to me it is negating my Nature code so that the pokes i catch have a random nature instead of the one i set up for them to have. Can anyone help me figure out why this is?