Kodewerx

Our culture has advanced beyond all that you could possibly comprehend with one hundred percent of your brain.
It is currently Thu Mar 28, 2024 2:19 am

All times are UTC - 8 hours [ DST ]




Post new topic Reply to topic  [ 4 posts ] 
Author Message
 Post subject: Real-Time Clock Access
PostPosted: Thu Jul 22, 2010 11:39 am 
Offline
Kommunist
Kommunist
User avatar

Joined: Fri Oct 27, 2006 8:58 am
Posts: 19
Location: The glorious fishbowl of souls
Worked out basic read/write access to the real-time clock found on the Animal Forest cartridge, and quite possibly others. It should be enough data to allow basic emulation of the feature.

http://user.xthost.info/zoinkity/Animal ... Access.txt

Yeah, could be flushed out a lot.


Top
 Profile  
Reply with quote  
PostPosted: Fri Jul 23, 2010 1:51 am 
Offline
Komrade
Komrade

Joined: Tue Mar 27, 2007 10:18 am
Posts: 1328
Whoa, that old N64 game had a real time clock built into the cartridge?

Did the hardware look different to reflect the different internal components or...?

_________________
Image


Top
 Profile  
Reply with quote  
PostPosted: Sun Jul 25, 2010 10:39 am 
Offline
Krew (Admin)
Krew (Admin)
User avatar

Joined: Sun Oct 01, 2006 9:26 pm
Posts: 3768
Title: All in a day's work.
According to Zoinkity's documentation, PIF command 6 can be used to detect the presence of the RTC.

_________________
I have to return some video tapes.

Feed me a stray cat.


Top
 Profile  
Reply with quote  
PostPosted: Sat Aug 21, 2010 11:42 am 
Offline
Kommunist
Kommunist
User avatar

Joined: Fri Oct 27, 2006 8:58 am
Posts: 19
Location: The glorious fishbowl of souls
Well, yeah it has a clock. DnM was a 64DD->Cart conversion, and they absolutely needed the real-time clock. A few 64DD conversions got carry-over goods as a result, like the built-in modem on that shogi game. Command and Conquer can use the mouse. Would love to get keyboard support into a homebrew title ;*)

Not sure if that's the same one from the 64DD though, as I don't have a 747 to hock for one. You'd have to poke one to find out. Could explain the mystery register...


Top
 Profile  
Reply with quote  
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 4 posts ] 

All times are UTC - 8 hours [ DST ]


Who is online

Users browsing this forum: No registered users and 152 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
cron
Powered by phpBB® Forum Software © phpBB Group