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Converting ar codes to wii codes https://www.kodewerx.org/forum/viewtopic.php?f=11&t=6767 |
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Author: | drew956 [ Sun May 10, 2009 2:44 pm ] |
Post subject: | Converting ar codes to wii codes |
Hello! I am new here and was wondering if any of you guys know how to convert the ARM assembly codes to powerpc assembly? And vice versa? Because I know some people who converted some of their own codes for the wii version of Animal Crossing City Folk. (From acww of course) Any help, suggestions, applications and such would be extremely appreciated. Thank you guys! |
Author: | A_Random_Person [ Thu May 21, 2009 5:36 pm ] |
Post subject: | Re: Converting ar codes to wii codes |
Its mainly re-finding all of the addresses, basically you're making the code over again. |
Author: | Hextator [ Thu May 21, 2009 7:33 pm ] |
Post subject: | |
Not to mention translating the function of each ARM instruction into the appropriate PowerPC instruction(s). In other words, it's not as straight forward as you make it sound. |
Author: | drew956 [ Fri May 22, 2009 7:23 am ] |
Post subject: | Re: Converting ar codes to wii codes |
Good. ![]() |
Author: | Hextator [ Fri May 22, 2009 9:27 am ] |
Post subject: | |
Tell us what we know? r0, r1 and r2 are registers, not addresses. |
Author: | HyperHacker [ Sat May 23, 2009 3:39 pm ] |
Post subject: | Re: Converting ar codes to wii codes |
You want to make the same codes for different consoles? This might be a case where you write the actual code in C and compile it for your target platform. If you're lucky the engines are similar enough that you can do this (i.e. they did basically the same thing). |
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