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Cheat Engine 5.3 -> AR codes? https://www.kodewerx.org/forum/viewtopic.php?f=11&t=4792 |
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Author: | oldbushie [ Wed Nov 28, 2007 10:56 am ] |
Post subject: | Cheat Engine 5.3 -> AR codes? |
Is it possible to use Cheat Engine 5.3 to come up with AR codes? I can use it to hack games while they're running on no$gba just fine... I'm guessing all I would need to figure out is the adjustment needed for the address. |
Author: | Dualscreenman [ Wed Nov 28, 2007 11:14 am ] |
Post subject: | Re: Cheat Engine 5.3 -> AR codes? |
Yeah, that should work. You can also use HasteDS and emuhaste to hook any no$gba regardless of version. |
Author: | oldbushie [ Wed Nov 28, 2007 11:58 am ] |
Post subject: | Re: Cheat Engine 5.3 -> AR codes? |
Ok, good. So how do I figure out the correct address to change to? I'm not clear on that bit. Thanks a bunch! |
Author: | Dualscreenman [ Wed Nov 28, 2007 12:02 pm ] |
Post subject: | Re: Cheat Engine 5.3 -> AR codes? |
Hack a code that already exists and compare it to the ARDS version. The difference between the two (Cheat Engine and DS) will be the same for all codes. |
Author: | oldbushie [ Wed Nov 28, 2007 8:40 pm ] |
Post subject: | Re: Cheat Engine 5.3 -> AR codes? |
I thought that would do it, and I figured out what I was doing wrong earlier. Thanks for the confidence boost. ![]() |
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