Kodewerx

Our culture has advanced beyond all that you could possibly comprehend with one hundred percent of your brain.
It is currently Wed Apr 17, 2024 9:31 pm

All times are UTC - 8 hours [ DST ]




Post new topic Reply to topic  [ 6 posts ] 
Author Message
 Post subject: AnotherGCNrdGUI
PostPosted: Mon May 14, 2007 9:10 pm 
Offline
Kommunist
Kommunist

Joined: Tue Feb 27, 2007 12:06 pm
Posts: 51
Some fucker keeps spamming my e-mail asking for the source code to this.

Here is a compiled copy:
http://projects.sappharad.com/tools/AnotherGCNrdGUI.zip
Here is the source code:
http://projects.sappharad.com/tools/Ano ... UI_src.zip

Consider it LGPL, I guess. (Although I didn't bother including a copy of the LGPL, or any readme file period)

Image

Unfinished, and although it's Java, you don't want to even try running it outside of Windows. The control sizes in the GUI are all absolute, and it looks like crap elsewhere. I was in the process of re-doing the GUI so it's re-sizable and looks right on other OS's (and actually, I finished the search tab its in the source) but I never bothered integrating that code. This was about two years ago too.
Had I bothered to integrate the new search tab, it would've allowed for unlimited concurrent searches.

Anyway, here is a list of features as far as I remember:
- Hook search (using the config file stolen from the real GCNrd tool)
- Manual hook
- Code Search
- A progress bar on code search, so you can actually see it working!
- Peek
- Poke
- Can search any memory range. (needed to hack codes for Sonic the Fighters in Sonic Gems Collection)
- Can search in Little Endian mode instead of Big Endian. (needed to hack codes for Sonic the Fighters in Sonic Gems Collection)

I hope this can be useful to someone.


Bonus: Most of it isn't commented. In fact, I just zipped this up about 10 minutes ago without changing a thing.

Edit: Oh yeah, and this was written before GCNrd 1.1b was released, so it probably only works with GCNrd 1.0b.


Top
 Profile  
Reply with quote  
 Post subject:
PostPosted: Tue May 15, 2007 9:50 am 
Offline
Krew (Admin)
Krew (Admin)
User avatar

Joined: Sun Oct 01, 2006 9:26 pm
Posts: 3768
Title: All in a day's work.
Let me guess... Daniel Gauthier?

_________________
I have to return some video tapes.

Feed me a stray cat.


Top
 Profile  
Reply with quote  
 Post subject:
PostPosted: Tue May 15, 2007 11:42 am 
Offline
Kommunist
Kommunist

Joined: Tue Feb 27, 2007 12:06 pm
Posts: 51
Parasyte wrote:
Let me guess... Daniel Gauthier?

Yeah. He sent me an e-mail apologizing, although I've just been mocking him most of the time. (The "spamming my e-mail" thing isn't serious, I get about 40 spam messages a day and his e-mails don't really impact that.)

I did want to release this and the source eventually, so it's here now. I hadn't planned to release until a feature complete version was ready though, but I don't think I'll have time to do that soon anyway.


Top
 Profile  
Reply with quote  
 Post subject: Re: AnotherGCNrdGUI
PostPosted: Fri Nov 30, 2007 7:22 pm 
Offline
Kommunist
Kommunist

Joined: Wed Oct 25, 2006 11:30 am
Posts: 3
Location: Houston, TX
I'm not writing codes for GCN any more, but IIRC GCNrd was pretty great. I had issues with the 1.1 version when I was trying to use GCNrd to enter codes automatically via the AR virtual keyboard. Never could get that to work. Ended up banging all my codes in by hand -- using the plug in keyboard, of course. No way I enter in codes by hand on the on-screen AR keyboard.

If there's any sort of interest in GCNrd any more, I might be willing to contribute to it, now that you've posted some source. I haven't powered up the GCN in a long time, but I'm sure I have all the stuff for running GCNrd laying around here somewhere... I doubt many serious people are working with GCN, but who knows?


Top
 Profile  
Reply with quote  
 Post subject: Re: AnotherGCNrdGUI
PostPosted: Sat Dec 01, 2007 2:26 am 
Offline
Krew (Admin)
Krew (Admin)
User avatar

Joined: Sun Oct 01, 2006 9:46 pm
Posts: 2331
Location: *poof*
Title: The Mad Hacker
I've been pokeing around recently.. ;)

_________________
Image


Top
 Profile  
Reply with quote  
 Post subject: Re: AnotherGCNrdGUI
PostPosted: Tue Dec 04, 2007 6:00 pm 
Offline
Krew (Admin)
Krew (Admin)
User avatar

Joined: Sun Oct 01, 2006 9:26 pm
Posts: 3768
Title: All in a day's work.
I don't even have server source code that compiles any more. I started rewriting it for version 2, and haven't bothered making backups because it wasn't open source any way.

_________________
I have to return some video tapes.

Feed me a stray cat.


Top
 Profile  
Reply with quote  
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 6 posts ] 

All times are UTC - 8 hours [ DST ]


Who is online

Users browsing this forum: No registered users and 38 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
Powered by phpBB® Forum Software © phpBB Group