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[NDS] Metroid Prime: Hunters [U, V1.0] [AR]
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Author:  Skeleto [ Wed May 16, 2007 4:29 pm ]
Post subject:  [NDS] Metroid Prime: Hunters [U, V1.0] [AR]

Nintendo DS
Action Replay DS
Metroid Prime: Hunters US/EU
Is it possible to play other charaters in story mode?
(kinda dumb, i know..)

Author:  gates642 [ Thu May 17, 2007 7:13 am ]
Post subject: 

Nintendo DS
Action Replay DS
Metroid Prime Hunters
Golden Border (not 5 star cheat)

Author:  nicky041192 [ Sun Jun 03, 2007 11:35 am ]
Post subject:  Re: [NDS] Metroid Prime: Hunters [US, v1.0] [ARDS]

ards
mph
1.0
code: a no rival code/delete rivals. i got one but it freezes when i tap his name.

Author:  B0mbe1c [ Sun Jun 03, 2007 11:43 am ]
Post subject:  Re: [NDS] Metroid Prime: Hunters [US, v1.0] [ARDS]

Nds
ARDS
MpH[US][v1.0]
A code that will change what your favorite weapon is. Try to make it so that the change will stay there, unlesss you use another weo change code, or continually use another wep.

Author:  Kakashi1000 [ Wed Jun 06, 2007 8:58 am ]
Post subject:  Re: [NDS] Metroid Prime: Hunters [US, v1.0] [ARDS]

Is there an AR code for Metroid Hunters that make this:
In the place where appears the power beam, you have for example, the imperialist or the judicator.
Or in the place of the missiles have the judicator....
I know it could be difficult or impossible, but if you can do it, i'll be pleased :)

Image

Author:  sekwaF yuG [ Wed Jun 06, 2007 9:11 am ]
Post subject:  Re: [NDS] Metroid Prime: Hunters [US, v1.0] [ARDS]

I'm guessing this is because when you freeze someone it takes you too long to swap to the imp to HS them?

Author:  nicky041192 [ Wed Jun 06, 2007 10:31 am ]
Post subject:  Re: [NDS] Metroid Prime: Hunters [US, v1.0] [ARDS]

a homing imp.
unlimited freeze/burn time.

Author:  foushi [ Wed Jun 06, 2007 11:27 am ]
Post subject:  Re: [NDS] Metroid Prime: Hunters [US, v1.0] [ARDS]

A code for cannot be frozen by judicator :D

Author:  nicky041192 [ Wed Jun 06, 2007 12:19 pm ]
Post subject:  Re: [NDS] Metroid Prime: Hunters [US, v1.0] [ARDS]

OR BURNT BY THE MAGMAUL

Author:  nicky041192 [ Mon Jun 11, 2007 12:02 pm ]
Post subject:  Re: [NDS] Metroid Prime: Hunters [US, v1.0] [ARDS]

can anyone make a all weapons home code? like a homing missile, imp, jud,mag etc.

Author:  nicky041192 [ Sat Jun 16, 2007 6:24 am ]
Post subject:  Re: [NDS] Metroid Prime: Hunters [US, v1.0] [ARDS]

heres an easy one:
i want a weapon code that gives you 1 weapon like just the imp or just the judicator etc.

Author:  xdite396rw [ Sat Jun 16, 2007 11:00 am ]
Post subject:  Re: [NDS] Metroid Prime: Hunters [US, v1.0] [ARDS]

Hmmm. I was looking into Poksicles color code, and is it possible to be able to put in a color hex and turn your person that color? That would make things alot different...

Author:  nicky041192 [ Sun Jun 17, 2007 9:05 am ]
Post subject:  Re: [NDS] Metroid Prime: Hunters [US, v1.0] [ARDS]

nicky041192 wrote:
heres an easy one:
i want a weapon code that gives you 1 weapon like just the imp or just the judicator etc.

Author:  ds hacker [ Wed Jun 20, 2007 5:20 pm ]
Post subject:  [NDS] Metroid Prime: Hunters [US, v1.0] [ARDS]

Request!
The A+B for primehunter all lockaters.
And there is a side effect, if ur not host, u are all ways using the power,ect.
And the battle point code will NOT let you fly!

Author:  nicky041192 [ Fri Jun 22, 2007 9:07 am ]
Post subject:  Re: [NDS] Metroid Prime: Hunters [US, v1.0] [ARDS]

what are the weapon and the homing adresses?

Author:  War3z [ Sat Jun 23, 2007 5:45 pm ]
Post subject:  Re: [NDS] Metroid Prime: Hunters [US, v1.0] [ARDS]

US Metroid

All levesl unlocked on Wifi.

Possible? Thanks

Author:  War3z [ Mon Jun 25, 2007 5:03 pm ]
Post subject:  Re: [NDS] Metroid Prime: Hunters [US, v1.0] [ARDS]

Nintendo DS
Action Replay DS
Metroid Prime Hunters US

I can't find this damn code anywhere. I need one that ACTUALLY gives me 100 percentage on beating the game. I need to get those other boards on Wifi.

Or if there is just a code that allows me to get those unlockable levels onto Wifi then that would be cool as well.

Thankz

-W

Author:  nicky041192 [ Sat Jun 30, 2007 11:04 am ]
Post subject:  Re: [NDS] Metroid Prime: Hunters [US, v1.0] [ARDS]

can anyone give me the address for homing weapons?

Author:  sekwaF yuG [ Mon Jul 02, 2007 7:02 pm ]
Post subject:  Re: [NDS] Metroid Prime: Hunters [US, v1.0] [ARDS]

Weavels turret shoots a different weapon other than BH.

Author:  john.jingle [ Fri Jul 06, 2007 8:52 am ]
Post subject:  Re: [NDS] Metroid Prime: Hunters [US, v1.0] [ARDS]

A code to assign the ABXY buttons for moving the camera while also allowing the hunter to turn with the touch screen. Yeah, I know, it sounds stupid...
I'm mainly using this along with Press R for Spectator Mode so when I turn with the Camera using the ABXY buttons, the hunter won't move unless I use the touch screen. I'm thinking it may be of some use to make a machinima with a maximum of 4 people interacting on screen instead of 3.

Author:  PG_Leader [ Fri Jul 13, 2007 2:18 am ]
Post subject:  Re: [NDS] Metroid Prime: Hunters [US, v1.0] [ARDS]

is it possible to make a code that freezes all opponents (wifi)

Author:  Hakaveli [ Wed Jul 18, 2007 3:43 pm ]
Post subject:  Re: [NDS] Metroid Prime: Hunters [US, v1.0] [ARDS]

Lmao, I remember that, you hacked too. :P

Nintendo DS
Action Replay DS
Metroid Prime Hunters US

- Press R to zoom, press R again to Un-zoom
- See opponent's health online
- Press X to get 15 health
- Press Y to get 10 missiles
- Press B to get 10 ammo

Notes: I'm looking for a scope for all weapons. It would be nice if it could be the same as the Imperialist, (with the aim thing in the middle) but if its not possible, than I'm fine without it. See enemy's health is in multi player, when you hit your opponent, you see their health for a couple seconds. If a code can be made so their health can be seen when you hit them, just like multi player but only you can see enemy's health, and they can't see yours. The rest is straight forward.

Thanks ya'll.

Author:  toby132006 [ Sun Jul 22, 2007 9:47 am ]
Post subject:  Re: [NDS] Metroid Prime: Hunters [US, v1.0] [ARDS]

ok what about the "show other peoples health online", and if possible can someone make a always be host on random code

Author:  WoLf_555 [ Sun Jul 22, 2007 11:59 am ]
Post subject:  Re: [NDS] Metroid Prime: Hunters [US, v1.0] [ARDS]

I don't know if this is possible or not, but if so, could someone make a sensitivity code that allows it to go up to at least 20?

If so, thanks.

Author:  john.jingle [ Sun Aug 05, 2007 6:01 pm ]
Post subject:  Re: [NDS] Metroid Prime: Hunters [U, V1.0] [AR]

Oh yeah, can anyone make a code to use the Text Messenger on Random WiFi? I heard p0ksicle was working on it and then I heard that he quit hacking and no Text Messenger code was released.

Author:  max11001 [ Fri Aug 24, 2007 9:29 am ]
Post subject:  Re: [NDS] Metroid Prime: Hunters [U, V1.0] [AR]

Nintendo DS
Action Replay DS
Metroid Prime: Hunters US
Can you make me a hack to always be first player/host (needs to work on wifi)

Author:  bfree [ Fri Aug 24, 2007 10:21 am ]
Post subject:  Re: [NDS] Metroid Prime: Hunters [U, V1.0] [AR]

there's been an ongoing disscusion about this and people have decided that this may be decided by who has the best connection. As of now there is no code to make you host but they spoke of tricking the game to think you have the best connection even if you don't.

Author:  max11001 [ Fri Aug 24, 2007 10:24 am ]
Post subject:  Re: [NDS] Metroid Prime: Hunters [U, V1.0] [AR]

bfree wrote:
there's been an ongoing disscusion about this and people have decided that this may be decided by who has the best connection. As of now there is no code to make you host but they spoke of tricking the game to think you have the best connection even if you don't.

can you figure out this code or come up with another one too where you are neway?

Author:  Illusion [ Fri Aug 24, 2007 12:17 pm ]
Post subject:  Re: [NDS] Metroid Prime: Hunters [U, V1.0] [AR]

bfree wrote:
there's been an ongoing disscusion about this and people have decided that this may be decided by who has the best connection. As of now there is no code to make you host but they spoke of tricking the game to think you have the best connection even if you don't.


Isn't is possible that the first player is decided on best connection history? I'm not sure if you meant history or actual connection at the time of choosing.

Author:  bfree [ Fri Aug 24, 2007 3:49 pm ]
Post subject:  Re: [NDS] Metroid Prime: Hunters [U, V1.0] [AR]

I'm pretty sure that it chooses host by your connection at the time of choosing rather than your connection history. By the way...the chances of me making this code are slim to none.

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