jleemero wrote:
KhaosKnight1 wrote:
....dammit
now i have to wait an extra week to run homebrew on a DSi
....dammit
Depends really on two things.
1) How nintendo did it.
2) The effort the community is actually going to put into doing this shit.
Nintendo added a whitelist to the DSi for all the previously released games so only they will work on the DSi unless they have been signed by Nintendo. So now if you want to run on the DSi, you either have to be on the white list or have the digital signature only Nintendo can give out. So as it stands, its near impossible if not impossible to get a flashcard to work on the DSi until the time the digital sigantures have been cracked which may not happen at all. The normal DS and DS Lite use a similar method using RSA signatures for download play that has yet to be cracked even after many attempts to do so.
Now there are firmware hacks, problem here is, the DSi have pgradeable firmware, meaning Nintendo can and will release DSi firmware updates which will be required to use their services like DS Ware, their DS channels, etc as well as going the Wii approach and bundling the firmware with new games. So even if you manage to make a firmware hack, when Nintendo releases a firmware update, it will all be for moot.
Remember folks, Nintendo has been working on the DSi since 2006 so they have had a couple years to work on securing their system from the experience they gain with the DS and the Wii being hacked. Also they have the system locked down so much that Game developers are complaining that games they are developing that work fine on the DS don't work on the DSi, meaning that some original DS games may not run on the DSi at all.
So all in all, I wouldn't hold your breath when it comes to hacking the DSi. It may happen or it may not, but it won't happen anytime soon by the looks of it. Nintendo seems to have done their homework for once. So if you do want to pirate the games or run homebrew, just get a DS Lite.