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PostPosted: Sun Jan 27, 2008 4:54 pm 
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Kommunist
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Joined: Mon Jan 21, 2008 12:17 am
Posts: 8
Title: EmZizzlE
Just recently I've extracted the Download station 4 kiosk finding a couple of files with no extensions on them, and tried adding a .nds extension on those files, but they had no usage.

Inside the directory, "UNPACK\data\stats" these files were named as these; ACBEclip, ACCEdemo, ACJEdemo, AEGEdemo, AL8Edemo, ANDEdemo, AOSEdemo, AWXEclip, and AYAEdemo

The errors I got while trying to run them was:

Code:
Bad Nintendo Logo (real gamesboy would shutdown)
Bad Header Checksum (real gamesboy would shutdown)
Bad ROM Entrypoint at Header [000h]
Bad Fixed Value 96h at Header [0B2h]


Does anyone know what the use are for these files? Can they be converted to single demo games?


Last edited by Dualscreenman on Sat Feb 09, 2008 6:32 am, edited 1 time in total.
Edited title, removed code request formatting.


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PostPosted: Sun Jan 27, 2008 7:41 pm 
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Komrade
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Joined: Mon Oct 02, 2006 5:56 pm
Posts: 1978
Title: Mr. Bitches
The files inside the ROM that you mentioned are compressed executables of the demos. You'll need to find a decompression tool to decompress the files so they can be executed by a flashcart or an emulator. In an uncompressed form, the demos will work with no$gba. I remember when the first volume of the kiosk demos was dumped, a decompression tool was released shortly after. I know you can find the tool at gbadev, but I don't know exactly where.

My advice would be to try to find a ROM release that has the uncompressed demo ROMs included with the kiosk ROM.

Oh, and this is more of a Hacking Jargon type topic, so I'll move it once you've seen this post. :P

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PostPosted: Fri Feb 08, 2008 9:21 pm 
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Kommunist
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Joined: Mon Jan 21, 2008 12:17 am
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Title: EmZizzlE
Ahh okay cool.

I'll look up more info on the subject.


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