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PostPosted: Fri Jun 20, 2008 9:20 pm 
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Nice one kenobi, i was trying to get the jap one working for the US version and all it did was screw up my game. this games a dozen times more fun when you remove the frustration factor from it


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PostPosted: Mon Jun 23, 2008 7:08 pm 
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kenobi, could we please get a port of your walk through walls code too? :)

Walk Trough Walls (enabled by default, disabled while B is pressed) *
020495F4 E3A00000
94000130 FFFD0000
020495F4 E7D00201
D2000000 00000000


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PostPosted: Mon Jun 23, 2008 11:41 pm 
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Title: 三角会のボス
The only one thing I noticed about the equipment/material codes is that when you sell stuff and it unlocks new weapons/armor it also adds random non-included weapons that shouldn't be there like 'Axe 30' or something...

I'm waiting on a EOII version of the drop modifier code and the make the enemy HP 1 code myself...haha.


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PostPosted: Tue Jun 24, 2008 1:14 pm 
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Ported from my JP codes. All have been tested on the US version but the unlimited chop, the see foes and the get item after a fight. Let me know if they work (or don't work).

Code:
Press B to reset the encounter rate, A+B (and release B then A) to max out the encounter rate
620E9144 00000000
B20E9144 00000000
94000130 FFFC0001
200029B0 00000000
D0000000 00000000
94000130 FFFC0000
200029B0 0000007F
D2000000 00000000



Code:
Press Start during fights to set monsters HP to 1
94000130 FFF70000
620E91E0 00000000
B20E91E0 00000000
DC000000 000013FC
C0000000 0000000B
F2000000 00000004
92000002 00000002
00000020 00000001
D0000000 00000000
92000002 00000000
C0000000 00000000
D0000000 00000000
DC000000 00000328
D2000000 00000000



Code:
Press Select to refill HP/TP/Force and Cure in fight
94000130 FFFB0000
620E91E0 00000000
B20E91E0 00000000
DC000000 00000434
C0000000 00000004
F2000000 00000004
92000002 00000001
D9000000 00000024
D6000000 00000020
D9000000 00000028
D6000000 00000024
00000028 00000064
000000F0 00000000
000000FC 00000000
00000108 00000000
00000114 00000000
D0000000 00000000
A2000002 00000001
C0000000 00000000
D0000000 00000000
DC000000 00000320
D2000000 00000000
Cure = any (bad) status will be cured (death/poison/stone/...).

Code:
Press B for Full HP/TP/Cure For Entire Guild (Outside of battle)
920F24D0 C0000000
94000130 FFFD0000
620F2D8C 00000000
B20F2D8C 00000000
DC000000 00000090
C0000000 0000000F
DA000000 00000012
D7000000 00000032
DA000000 00000012
D7000000 00000032
1000004A 00000000
DC000000 00000074
D2000000 00000000



Code:
Press Up/Right/Down/Left to choose the items you get after a fight *
02062708 03A00002
02062750 9A000004
A4000130 FF0F00F0
02062750 E1A00000
02062774 5AFFFFE7
94000130 FFBF0000
02062708 E3A00000
D0000000 00000000
94000130 FFEF0000
02062708 E3A00001
D0000000 00000000
94000130 FF7F0000
02062708 E3A00002
D0000000 00000000
94000130 FFDF0000
02062708 E3A00003
D2000000 00000000
* : once the last monster is dead, press (and keep pressed until the xp screen) one of the keypad direction to get the desired items # for all the monsters that have been defeated (100% get rate). Up = no item. Right = item #1. Down = item #2. Left = item #3. Can be useful to get rare items, or items that can only be gotten under certain circumpstances (like killing a monster with a spell). All the monsters don't have different items, so sometimes item#1=item#2 (or item#2=item#3). Also, if you're tired of getting junk (or unneeded items), keep pressing Up after the fights so you'll get no item.
It seems that EO2 allows more than one item to drop from monsters. For exemple, using that code on mice looking monster to get item #3 might give you item#3 and item#1.


Code:
See all FOEs on the map *
02015988 E3A00041
* : this code reproduces the sight skill's effect, which allows to see FOEs moving in unvisited places. The difference is that with this code, it'll be always enabled.


Code:
Unlimited Chop/Take/Mine
0204ECA4 E3A00000


Code:
Press Startwhile walking to pass one hour
94000130 FFF70000
A4000130 FF3F00C0
620F2D8C 00000000
B20F2D8C 00000000
20000EC7 0000003A
D2000000 00000000


Code:
Press Select while walking to pass one day
94000130 FFFB0000
A4000130 FF3F00C0
620F2D8C 00000000
B20F2D8C 00000000
10000EC6 00003A17
D2000000 00000000

These time codes will help you make FOEs respawn faster (they should respawn after 2~5 days, but you need to exit/reenter the floor to make them appear).

Code:
A Autofire
020AC0E8 E1842002
920F06C0 FFFE0001
820F06FE FF00000C
020AC0E8 E1A02000
D2000000 00000000
Useful to skip text for exemple.

Code:
Walk Trough Walls (enabled by default, disabled while B is pressed) *
0204930C E3A00000
94000130 FFFD0000
0204930C E7D00201
D2000000 00000000
* : FOEs will WTW too ! Be aware looking at the map edge will crash the game, so be very cautious ! I also advice NOT encountering wild monsters while being outside of the regular map data (but just in case it could crash the game you should avoid it).
Gfx will be glitchy when you'll be outside or the normal path of the game.
Code:
Press Start+Select to teleport to the latest warp icon *
94000130 FFF30000
023FE074 012FFF11
E0000000 000000C0
E92D00FF E59F70A4
E5970000 E5D01EAA
E59F50A4 E0800005
E59F2098 E0200192
E3A030A0 E4504004
E354000A 0A000003
E2433001 E3530000
1AFFFFF9 EA000019
E5D01005 E5D02006
E5973000 E5C31EB0
E5C32EB1 E5C31EB2
E5C32EB3 E59F3050
E5933000 E2833A02
E59349E4 E59359F0
E0454004 E59369EC
E59379F8 E0476006
E1A01701 E1A02702
E58319E4 E58319FC
E58329EC E5832A04
E0811004 E0822006
E58319F0 E58329F8
E8BD00FF E12FFF1E
020F2D8C 020E9144
00000A9A 000025AC
023FE074 E3520003
D2000000 00000000
* : put a warp icon (that looks like an hourglass) on the current map (ie. the map where you stand), then press Start+Select, and you'll be warped to it ! The code checks for and uses the latest warp icon that has been added to the map. Beware, looking at the edges on the map will crash the game, so you better stay at least one step away from them ! And if no warp point exists, nothing will happen.
(also, don't forget to disable the realtime on/off feature if you use a r4/m3, else this code will crash your game).


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PostPosted: Wed Jun 25, 2008 11:51 am 
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Title: 三角会のボス
The Foe Search one works so far, it lets me see them on my map.

The Item drop one...I'm not too sure since the monsters do drop more than one item now, so it's rather iffy, since I have to finish the 2nd stratum before the 1st Boss respawns. However I think it works. The thing is that if you choose to push Left, which is the button for the Monster's 3rd drop, it will also give you it's first and second drop as well I think.

The unlimited chop/mine/take seems to work pretty well.


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PostPosted: Wed Jun 25, 2008 7:10 pm 
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Is there a code for resetting all skill points without deleveling so that you can reallocate the skill points into different skills? If there is, that would be dead useful ^^. Sorry for the not-helpful post.


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PostPosted: Thu Jun 26, 2008 7:22 pm 
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Title: Leecher God!!
Cake wrote:
Is there a code for resetting all skill points without deleveling so that you can reallocate the skill points into different skills? If there is, that would be dead useful ^^. Sorry for the not-helpful post.

umm.... why not use this code???
"Restore HP/TP/HP/TP/EXP/Skill Points/Level"
it's in the first page..... that way you won't need to delevel......


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PostPosted: Sat Jun 28, 2008 9:02 pm 
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Title: 三角会のボス
I think what he wants to do is make 'legit' character builds so that they don't have 10/5 points in each skill.


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PostPosted: Thu Jul 03, 2008 8:15 pm 
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None of the character or battle codes work if you are using characters 6 and above except for the All Characters Max Skill Points one. The infinite HP in battle works for monsters too if you aren't using 5 characters.


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PostPosted: Tue Jul 08, 2008 2:00 pm 
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The Max Level code works... somewhat.
Out of the 5 characters I had in my party (I didn't test with those in reserve), only three actually could go up to 99.
The other 2 got stuck at 73, which was the level they could originally only go up to (much like the other 3).

I tried changing their places in party, in the guild roster; everything. Nothing worked. They remain stuck at 73. o.o
Any idea why?

[EDIT] Nevermind, found the answer. Replace the second line of the all character codes to "C0000000 0000001D" instead of whichever one it was before. So Max Exp would look like...

Code:
Max Exp

94000130 FFFB0000
C0000000 0000001D
021D3958 0038E654
DC000000 00000078
D2000000 00000000


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PostPosted: Sun Sep 14, 2008 11:02 am 
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Title: sauce lol
Hey, I tried using the infinite TP (in battle) code, but it only seems to affect the first person in my party, maybe I did something wrong? Unfortunately I deleted the .txt file I wrote to patch the game with the codes, but the only other code I used was skill points x2 after battle.


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PostPosted: Tue Sep 16, 2008 9:29 pm 
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Location: K-Town, TN
The all materials in shop code doesn't give all materials. There's a bunch that are left out. Is there anyway to get them all?

At first, when all the code was on it would only give me a few so I divided it up into individual codes and then I got alot of them but still not all of them.


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PostPosted: Mon Sep 29, 2008 3:19 pm 
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Title: kkdl
can someone tell me why can't my first char use skills when i used max exp and hp/tp recover after battle?


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PostPosted: Mon Sep 29, 2008 3:19 pm 
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Title: kkdl
can someone tell me why can't my first char use skills when i used max exp and hp/tp recover after battle?


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