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PostPosted: Sat May 31, 2008 3:46 am 
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Full metal kirby where are the values for the move modifier codes. I can't use the codes because I don't know the value for the moves I want.


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PostPosted: Sat May 31, 2008 6:50 am 
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Title: Nickman1122
DO you have a supcription source, Full metal kirby?


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PostPosted: Sat May 31, 2008 6:56 am 
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Title: yeah
nickman1122 wrote:
DO you have a supcription source, Full metal kirby?

dont know but i would like one too


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PostPosted: Sat May 31, 2008 7:20 am 
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Title: Nickman1122
Also for the all pokemon code for Time, do add all the codes to make one code, or do i use all of the codes seprately?


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PostPosted: Sat May 31, 2008 10:04 pm 
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Full Metal Kirby - I appreciate your efforts on these codes, however I am at an impass on the Include Primal Dialga and All Species codes. They work to an extent, but I cannot take out P. Dialga, its level 0, max stats, no moves. When my game loads a dungeon, it then goes to black right after. Using my limited knowledge of hexidecimal, I replaced 0 where 1 should be in the first line of the Dialga code, thus wiping him off my roster. I released all my partners except 2, making my group of 4, and the same effects still happen for the dungeons. Would it be possible to make a code that will reverse, if not help this problem? I'm sure others have this problem too.


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PostPosted: Sun Jun 01, 2008 10:47 am 
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B. Luminos wrote:
Full Metal Kirby - I appreciate your efforts on these codes, however I am at an impass on the Include Primal Dialga and All Species codes. They work to an extent, but I cannot take out P. Dialga, its level 0, max stats, no moves. When my game loads a dungeon, it then goes to black right after. Using my limited knowledge of hexidecimal, I replaced 0 where 1 should be in the first line of the Dialga code, thus wiping him off my roster. I released all my partners except 2, making my group of 4, and the same effects still happen for the dungeons. Would it be possible to make a code that will reverse, if not help this problem? I'm sure others have this problem too.

change leaders


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PostPosted: Sun Jun 01, 2008 4:16 pm 
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Erm... the thing is... hehe...

I haven't beaten the game yet... ^_^;;...


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PostPosted: Wed Jun 04, 2008 5:45 pm 
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Me, along with a few others, are still looking for the All Items in Storage Code for these games.


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PostPosted: Fri Jun 06, 2008 12:04 pm 
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Hmm... I wonder if ????????? can be recruited... Can anyone try this and see for me? I'm in the Desert part of the Story so I can't get back to the guild.

94000130 FCFF0000
122AF2E0 00000504
122AF2E2 00000001
122AF2E4 00000001
122AF2E8 00000001
122AF2EC 00000000
122AF2EE 00000000
122AF2F2 00000006
122AF2F4 00000000
222AF2F8 00000000
D2000000 00000000

Thank you. You should get a mission where you just have to enter Beach Cave to beat it.


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PostPosted: Sun Jun 08, 2008 4:27 pm 
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Title: rarw
some one plz make the Tm hex digits
for the move modifier ...........
cuz its kinda hard to just guess


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PostPosted: Sun Jun 08, 2008 8:21 pm 
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Title: Hey, pay attention.
B. Luminos wrote:
Full Metal Kirby - I appreciate your efforts on these codes, however I am at an impass on the Include Primal Dialga and All Species codes. They work to an extent, but I cannot take out P. Dialga, its level 0, max stats, no moves. When my game loads a dungeon, it then goes to black right after. Using my limited knowledge of hexidecimal, I replaced 0 where 1 should be in the first line of the Dialga code, thus wiping him off my roster. I released all my partners except 2, making my group of 4, and the same effects still happen for the dungeons. Would it be possible to make a code that will reverse, if not help this problem? I'm sure others have this problem too.


I have been experiencing this very same problem in Pokemon Explorers of Darkness. My file is just up to the point where Dusknoir explains his plans for catching Grovyle and the teams go back to perusing the Rescue and Outlaw boards. If I recall, this is just after Crystal Crossing, which may explain a glitch shown later in this post.

The adverse effects I have experienced include:
the party warping out as soon as they appear in the dungeon, which causes the game to stop responding to anything unless you remove the Game Card which then spouts the standard Game Card error, and the "Test Dungeon" and "Rescue" dungeons become the entrance to Crystal Crossing, and the text spoken is as though you've lost on your way through at least once.

If some help could be received here, I'm sure a great many would appreciate it.


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PostPosted: Sun Jun 08, 2008 8:44 pm 
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I've tried the increase dungeon floor code (L + Up) and it didn't work.Is there one that does work?Also,does the "Press Y to restore belly" code work?


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PostPosted: Mon Jun 09, 2008 7:38 am 
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Title: Script Monkey
HyperSandy88 wrote:
I've tried the increase dungeon floor code (L + Up) and it didn't work.Is there one that does work?Also,does the "Press Y to restore belly" code work?

I have working codes for both in the cheat database in my signature. Also I posted fixed for them as well though I can't recall exactly what Pokemon Mystery Dungeon topic it was.

_________________

The massively compiled CHEAT.DAT! It contains cheats for over 1000 games! LATEST UPDATE: 02-08-09. Image
Supports: R4DS, M3 Simply/Real, G6DS Real, DS TopToy, Acekard RPG/2, Supercard, CycloDS, EDGE flashcarts.
Follow the NEW official cheat Thread for more information.


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PostPosted: Mon Jun 09, 2008 3:34 pm 
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Title: game master
if u want wondermail codes go to http://www.upokecenter.com/games/dungeo ... ermail.php


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PostPosted: Sat Jun 14, 2008 4:32 am 
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Location: Earth, I think
Code:
021ACC50 00xxyy00 - Pokemon 1
021ACE80 00xxyy00 - Pokemon 2
021AD0B0 00xxyy00 - Pokemon 3
021AD2E0 00xxyy00 - Pokemon 4

Xx" effect
"yy" duration

Offensive effects values
01 - bide
02 - charging solar beam
03 - charging sky attack
04 - charging razor wind
05 - charging focus punch
06 - charging skull bash
07 - flying high up
08 - bouncing
09 - hiding underwater
0A - burrowing underground
0B - using charge
0C - shaking with rage
0D - hiding among shadows

Effects past 0D do not work.


Defensive effects codes

021ACC54 00xxyy00 - Pokemon 1
021ACE84 00xxyy00 - Pokemon 2
021AD0B4 00xxyy00 - Pokemon 3
021AD2E4 00xxyy00 - Pokemon 4

"xx" = Duration
"yy" = Effect

Defensive effect values
00 - none.
01 - reflect
02 - safeguard
03 - lightscreen
04 - counter
05 - magic coat
06 - making a wish
07 - protect
08 - mirror coat
09 - endure
0A - mini counter
0B - mirror move
0C - conversion 2
0D - vital throw
0E - mist
0F - metal burst
10 - aqua ring
11 - lucky chant

Effects past 11 don't work.


Item effects codes
021ACC6C 00xxyyzz - Pokemon 1
021ACE9C 00xxyyzz - Pokemon 2
021AD0CC 00xxyyzz - Pokemon 3
021AD2FC 00xxyyzz - Pokemon 4

"xx" = effect1
"yy" = duration effect2
"zz" = effect 2

Effect1 values
01 - longtoss
02 - pierce

Effect2 values
01 = Sure shot
02 = Whiffer
03 = Fixed damage
04 = Focus energy

Effect1: past 02 doesn't work.
Effect2: Past 04 doesn't work.



Sight effects codes
021ACC70 00xxyy00 - Pokemon 1
021ACEA0 00xxyy00 - Pokemon 2
021AD0D0 00xxyy00 - Pokemon 3
021AD300 00xxyy00 - Pokemon 4

"xx" = duration
"yy" = effect

Sight effects values
01 - blinded
02 - hallucinating
03 - seeing the unseeable

Effects past 03 don't work.



Exposed by miracle eye codes
021ACC74 zzxxyy00 - Pokemon 1
021ACEA4 zzxxyy00 - Pokemon 2
021AD0D4 zzxxyy00 - Pokemon 3
021AD304 zzxxyy00 - Pokemon 4

"xx" = duration
"yy" = effect1
"zz" = effect2

Effect1 values
01 - exposed by miracle eye
Effect2 values
01 - levitating using magnet rise (haven't found duration yet)

Effects past 01 don't work.



Radar/scanner effects list
021ACC78 xxyyzz00 - Pokemon 1
021ACEA8 xxyyzz00 - Pokemon 2
021AD0D8 xxyyzz00 - Pokemon 3
021AD308 xxyyzz00 - Pokemon 4

"xx" = effect1
"yy" = effect2
"zz" = effect3

Effect1 values
01 - can locate stairs

Effect2 values
01 - can locate other pokemon

Effect3 values
01 - can locate items

01 and greater does same thing



Bearing-a-grudge and exposed-to-sight effects codes
021ACC7C 00xxyy00 - Pokemon 1
021ACEAC 00xxyy00 - Pokemon 2
021AD0DC 00xxyy00 - Pokemon 3
021AD30C 00xxyy00 - Pokemon 4

"xx" = effect1
"yy" = effect2

Effect1 values
01 bearing a grudge
Effect2 values
01 exposed to sight

01 and above do the same thing for that list



Disappearing Pokemon codes
021ACC84 0000xx00 - Pokemon 1
021ACEB4 0000xx00 - Pokemon 2
021AD0E4 0000xx00 - Pokemon 3
021AD314 0000xx00 - Pokemon 4

"xx" = effect1

Effect1 values
01 dig

01 and above do the same thing for that list



Sped up effect codes
021ACC8C 00xxyy00 - Pokemon 1
021ACEBC 00xxyy00 - Pokemon 2
021AD0EC 00xxyy00 - Pokemon 3
021AD31C 00xxyy00 - Pokemon 4

"xx" = effect
"yy" = 00

"nothing really works. Moving on."

Sped up effect values
01 - sped up

Effects don't really work.



Speed modifier effect codes
021ACC90 00xxyy00 - Pokemon 1
021ACEC0 00xxyy00 - Pokemon 2
021AD0F0 00xxyy00 - Pokemon 3
021AD320 00xxyy00 - Pokemon 4

"xx" = effect
"yy" = duration

Speed modifier values
01 - sped up 2x
02 - sped up 3x

Effects past 02 do the same thing (3x speed).



Slow down effect codes
021ACC94 00xxyy00 - Pokemon 1
021ACEC4 00xxyy00 - Pokemon 2
021AD0F4 00xxyy00 - Pokemon 3
021AD324 00xxyy00 - Pokemon 4

"xx" = duration
"yy" = effect

Slow down values
01 - slowed down ( 1/2 )

Effects past 01 are the same



Stockpile effect codes
021ACC98 00xxyy00 - Pokemon 1
021ACEC8 00xxyy00 - Pokemon 2
021AD0F8 00xxyy00 - Pokemon 3
021AD328 00xxyy00 - Pokemon 4

"xx" = duration
"yy" = effect

Stockpile values
01 - stockpiling power ( 1/2 speed modifier )


Move Modifier First Pokemon: (to be used with move values below)
Credits/thanks to enigmanitez for these move codes.
(four codes, one for each move):
121ACCA4 00000xxx
121ACCAC 00000xxx
121ACCB4 00000xxx
121ACCBC 00000xxx

Move Modifier Second Pokemon
121ACED4 00000xxx
121ACEDC 00000xxx
121ACEE4 00000xxx
121ACEEC 00000xxx

Move Modifier Third Pokemon
121AD104 00000xxx
121AD10C 00000xxx
121AD114 00000xxx
121AD11C 00000xxx

Move Modifier Fourth Pokemon
121AD334 00000xxx
121AD33C 00000xxx
121AD344 00000xxx
121AD34C 00000xxx

Move values. Credits/thanks to Siliconrex for making this list.
Starred* moves are originally orb effects.
000 - Nothing
001 - Iron Tail
002 - Ice Ball
003 - Yawn
004 - Lovely Kiss
005 - Nightmare
006 - Morning Sun
007 - Secret Power
008 - Dig
009 - Thrash
00A - Sweet Scent
00B - Charm
00C - Rain Dance
00D - Confuse Ray
00E - Hail
00F - Aromatherapy
010 - Bubble
011 - Encore
012 - Cut
013 - Rage
014 - Super Fang
015 - Pain Split
016 - Torment
017 - String Shot
018 - Swagger
019 - Snore
01A - Heal Bell
01B - Screech
01C - Rock Throw
01D - Rock Smash
01E - Rock Slide
01F - Weather Ball
020 - Whirlpool
021 - Fake Tears
022 - Sing
023 - Spite
024 - Air Cutter
025 - Smokescreen
026 - Pursuit
027 - Doubleslap
028 - Mirror Move
029 - Overheat
02A - Aurora Beam
02B - Memento
02C - Octazooka
02D - Flatter
02E - Astonish
02F - Will-O-Wisp
030 - Return
031 - Grudge
032 - Strength
033 - Counter
034 - Flame Wheel
035 - Flamethrower
036 - Odor Sleuth
037 - Sharpen
038 - Double Team
039 - Gust
03A - Harden
03B - Disable
03C - Razor Wind
03D - Bide
03E - Crunch
03F - Bite
040 - Thunder
041 - Thunderpunch
042 - Endeavor
043 - Facade
044 - Karate Chop
045 - Clamp
046 - Withdraw
047 - Constrict
048 - Brick Break
049 - Rock Tomb
04A - Focus Energy
04B - Focus Punch
04C - Giga Drain
04D - Reversal
04E - Smellingsalt
04F - Spore
050 - Leech Life
051 - Slash
052 - Silver Wind
053 - Metal Sound
054 - Grasswhistle
055 - Tickle
056 - Spider Web
057 - Crabhammer
058 - Haze
059 - Mean Look
05A - Cross Chop
05B - Outrage
05C - Low Kick
05D - Ancientpower
05E - Synthesis
05F - Agility
060 - Rapid Spin
061 - Icy Wind
062 - Mind Reader
063 - Cosmic Power
064 - Sky Attack
065 - Powder Snow
066 - Follow Me
067 - Meteor Mash
068 - Endure
069 - Rollout
06A - Scary Face
06B - Psybeam
06C - Psywave
06D - Psychic
06E - Psycho Burst
06F - Hypnosis
070 - Uproar
071 - Water Spout
072 - Signal Beam
073 - Psych Up
074 - Submission
075 - Recover
076 - Earthquake
077 - Nature Power
078 - Lick
079 - Flail
07A - Tail Whip
07B - Selfdestruct
07C - Stun Spore
07D - Bind
07E - Shadow Punch
07F - Shadow Ball
080 - Charge
081 - Thunderbolt
082 - Mist
083 - Fissure
084 - Extremespeed
085 - Extrasensory
086 - Safeguard
087 - Absorb
088 - Sky Uppercut
089 - Skill Swap
08A - Sketch
08B - Headbutt
08C - Double-Edge
08D - Sandstorm
08E - Sand-Attack
08F - Sand Tomb
090 - Spark
091 - Swift
092 - Kinesis
093 - Smog
094 - Growth
095 - Sacred Fire
096 - Sheer Cold
097 - Solarbeam
098 - Sonicboom
099 - Fly
09A - Tackle
09B - Explosion
09C - Dive
09D - Fire Blast
09E - Waterfall
09F - Muddy Water
0A0 - Stockpile
0A1 - Slam
0A2 - Twister
0A3 - Bullet Seed
0A4 - Twineedle
0A5 - Softboiled
0A6 - Egg Bomb
0A7 - Faint Attack
0A8 - Barrage
0A9 - Minimize
0AA - Seismic Toss
0AB - Supersonic
0AC - Taunt
0AD - Moonlight
0AE - Peck
0AF - Arm Thrust
0B0 - Horn Attack
0B1 - Horn Drill
0B2 - Wing Attack
0B3 - Aerial Ace
0B4 - Icicle Spear
0B5 - Swords Dance
0B6 - Vine Whip
0B7 - Conversion
0B8 - Conversion 2
0B9 - Helping Hand
0BA - Iron Defense
0BB - Teleport
0BC - Thundershock
0BD - Shock Wave
0BE - Quick Attack
0BF - Sweet Kiss
0C0 - Thunder Wave
0C1 - Zap Cannon
0C2 - Block
0C3 - Howl
0C4 - Poison Gas
0C5 - Toxic
0C6 - Poison Fang
0C7 - Poisonpowder
0C8 - Poison Sting
0C9 - Spike Cannon
0CA - Acid Armor
0CB - Take Down
0CC - Jump Kick
0CD - Bounce
0CE - Hi Jump Kick
0CF - Tri Attack
0D0 - Dragon Claw
0D1 - Trick
0D2 - Triple Kick
0D3 - Drill Peck
0D4 - Mud Sport
0D5 - Mud-Slap
0D6 - Thief
0D7 - Amnesia
0D8 - Night Shade
0D9 - Growl
0DA - Slack Off
0DB - Surf
0DC - Role Play
0DD - Needle Arm
0DE - Double Kick
0DF - Sunny Day
0E0 - Leer
0E1 - Wish
0E2 - Fake Out
0E3 - Sleep Talk
0E4 - Pay Day
0E5 - Assist
0E6 - Heat Wave
0E7 - Sleep Powder
0E8 - Rest
0E9 - Ingrain
0EA - Confusion
0EB - Body Slam
0EC - Swallow
0ED - Curse
0EE - Frenzy Plant
0EF - Hydro Cannon
0F0 - Hydro Pump
0F1 - Hyper Voice
0F2 - Hyper Beam
0F3 - Superpower
0F4 - Steel Wing
0F5 - Spit Up
0F6 - Dynamicpunch
0F7 - Guillotine
0F8 - Vicegrip
0F9 - Knock Off
0FA - Pound
0FB - Razor Leaf
0FC - Baton Pass
0FD - Petal Dance
0FE - Splash
0FF - Bubblebeam
100 - Doom Desire
101 - Belly Drum
102 - Barrier
103 - Light Screen
104 - Scratch
105 - Hyper Fang
106 - Ember
107 - Secret Power
108 - Dizzy Punch
109 - Bulk Up
10A - Imprison
10B - Featherdance
10C - Whirlwind
10D - Beat Up
10E - Blizzard
10F - Stomp
110 - Blast Burn
111 - Flash
112 - Teeter Dance
113 - Crush Claw
114 - Blaze Kick
115 - Present
116 - Eruption
117 - Sludge
118 - Sludge Bomb
119 - Glare
11A - Transform
11B - Poison Tail
11C - Roar
11D - Bone Rush
11E - Camouflage
11F - Covet
120 - Tail Glow
121 - Bone Club
122 - Bonemerang
123 - Fire Spin
124 - Fire Punch
125 - Perish Song
126 - Wrap
127 - Spikes
128 - Magnitude
129 - Magical Leaf
12A - Magic Coat
12B - Mud Shot
12C - Mach Punch
12D - Protect
12E - Defense Curl
12F - Rolling Kick
130 - Substitute
131 - Detect
132 - Pin Missile
133 - Water Sport
134 - Water Gun
135 - Mist Ball
136 - Water Pulse
137 - Fury Attack
138 - Fury Swipes
139 - Destiny Bond
13A - False Swipe
13B - Foresight
13C - Mirror Coat
13D - Future Sight
13E - Milk Drink
13F - Calm Mind
140 - Mega Drain
141 - Mega Kick
142 - Mega Punch
143 - Megahorn
144 - Hidden Power
145 - Metal Claw
146 - Attract
147 - Mimic
148 - Frustration
149 - Leech Seed
14A - Metronome
14B - Dream Eater
14C - Acid
14D - Meditate
14E - Snatch
14F - Luster Purge
150 - Leaf Blade
151 - Recycle
152 - Reflect
153 - Refresh
154 - Revenge
155 - Dragon Rage
156 - Dragonbreath
157 - Dragon Dance
158 - Ice Punch
159 - Ice Beam
15A - Fury Cutter
15B - Comet Punch
15C - Skull Bash
15D - Lock-On
15E - Rock Blast
15F - Cotton Spore
160 - Struggle
161 - Aeroblast
162 - Volt Tackle
163 - regular attack (A button attack)
164 - is watching (Releases Bide energy)
165 - Bide (Releases Bide energy)
166 - Revenge (Releases Bide energy)
167 - Avalanche (Releases Bide energy)
168 - Wide Slash
169 - $$$ (Rocky) *
16A - $$$ (Snatch) *
16B - See-Trap *
16C - Takeaway (Mug) *
16D - Rebound *
16E - Lob *
16F - Switcher *
170 - Blowback *
171 - Warp *
172 - Transfer *
173 - Slow Down (Slow) *
174 - Speed Boost (Agility with more PP) *
175 - Searchlight (Luminous) *
176 - Petrify *
177 - Stay Away *
178 - Pounce *
179 - Trawl *
17A - Cleanse *
17B - Observer (Paralyzes enemies) *
17C - Decoy Maker *
17D - Siesta (For those of you who don't know, this means sleep) *
17E - Totter *
17F - Two-Edge *
180 - No-Move (Silence) *
181 - Escape *
182 - Scan (Scanner) *
183 - Power-Ears (Radar) *
184 - Drought *
185 - Trap Buster (Trapbust) *
186 - Wild Call (Rollcall) *
187 - Invisify *
188 - One-Shot *
189 - HP Gauge (Reveals item holders with a "!")
18A - Vacuum-Cut
18B - Reviver *
18C - Shocker *
18D - Echo (Sizeburst) *
18E - Famish *
18F - One-Room *
190 - Fill-In *
191 - Trapper *
192 - Possess*
193 - Itemize *
194 - Blank
195 - projectile *
196 - Hurl *
197 - Mobile *
198 - Item-Toss *
199 - See Stairs *
19A - Long Toss *
19B - Blank
19C - Pierce *
19D-1AD - Blank (Description: $$$; PP 22)
1AE - Hammer Arm
1AF - Iron Head
1B0 - Aqua Jet
1B1 - Aqua Tail
1B2 - Aqua Ring
1B3 - Spacial Rend
1B4 - Dark Pulse
1B5 - Ominous Wind
1B6 - Gastro Acid
1B7 - Healing Wish
1B8 - Close Combat
1B9 - Wood Hammer
1BA - Air Slash
1BB - Energy Ball
1BC - Tailwind
1BD - Punishment
1BE - Chatter
1BF - Lucky Chant
1C0 - Guard Swap
1C1 - Heal Order
1C2 - Heal Block
1C3 - Shadow Sneak
1C4 - Thunder Fang
1C5 - Rock Wrecker
1C6 - Focus Blast
1C7 - Giga Impact
1C8 - Defog
1C9 - Trump Card
1CA - Grass Knot
1CB - Cross Poison
1CC - Attack Order
1CD - Ice Fang
1CE - Ice Shard
1CF - Psycho Cut
1D0 - Psycho Shift
1D1 - Me First
1D2 - Embargo
1D3 - $$$ (Does nothing)
1D4 - $$$ (Does nothing)
1D5 - Brine
1D6 - X-Scissor
1D7 - Natural Gift
1D8 - Payback
1D9 - Zen Headbutt
1DA - Wring Out
1DB - Gyro Ball
1DC - Shadow Claw
1DD - Shadow Force
1DE - Gravity
1DF - Vacuum Wave
1E0 - Stealth Rock
1E1 - Stone Edge
1E2 - Switcheroo
1E3 - Dark Void
1E4 - Earth Power
1E5 - Gunk Shot
1E6 - Seed Bomb
1E7 - Double Hit
1E8 - Assurance
1E9 - Charge Beam
1EA - Pluck
1EB - Night Slash
1EC - Acupressure
1ED - Magnet Rise
1EE - Roar of Time
1EF - Poison Jab
1F0 - Toxic Spikes
1F1 - Last Resort
1F2 - Dragon Rush
1F3 - Trick Room
1F4 - Drain Punch
1F5 - Mud Bomb
1F6 - U-Turn
1F7 - Fling
1F8 - Worry Seed
1F9 - Crush Grip
1FA - Heart Swap
1FB - Force Palm
1FC - Aura Sphere
1FD - Roost
1FE - Bullet Punch
1FF - Power Whip
200 - Power Gem
201 - Power Swap
202 - Power Trick
203 - Sucker Punch
204 - Feint
205 - Flare Blitz
206 - Brave Bird
207 - Lava Plume
208 - Defend Order
209 - Discharge
20A - Fire Fang
20B - Magnet Bomb
20C - Magma Storm
20D - Copycat
20E - Lunar Dance
20F - Mirror Shot
210 - Miracle Eye
211 - Bug Bite
212 - Bug Buzz
213 - Wake-Up Slap
214 - Metal Burst
215 - Head Smash
216 - Captivate
217 - Avalanche
218 - Flash Cannon
219 - Leaf Storm
21A - Draco Meteor
21B - Dragon Pulse
21C - Rock Polish
21D - Rock Climb
21E - Nasty Plot


(R4) L+Up to Increase Floor in Dungeon
Only use if the non R4 code doesn't work
74000100 FF00000C
94000130 FDBF0000
DA000000 021ACAE0
D4000000 00000100
D7000000 021ACAE0
D2000000 00000000


Press R for Item in bag modifier:
Read everything before use.
94000130 FEFF0000
0229AE34 00010xxx
D2000000 00000000

Thanks enigmanitez for modifying this code a bit, by changing 00000xx to 00010xx. This improved the code a lot. (now your second item in bag does not change).

1. Make first item in your bag something you don't want.
2. Press R

This List is Created by Falzar FZ, Bryan721, Enigmanitez and Nightroad.
=Weapons=
001 - stick
002 - iron thorn
003 - silver spike
004 - gold fang
005 - cacnea spike
006 - corsola twig
007 - gravelrock
008 - geo pebble
009 - gold thorn
00A - rare fossil
00B - plain seed
00C - plain seed
00D - plain seed
00E - plain seed
00F - plain seed

=Hold Items=
010 - Mobile Scarf (enables movement anywhere)
011 - Heal Ribbon (speeds up healing)
012 - Twist Band (maintains atk. And sp. Atk.)
013 - Scope Lens (boosts critical-hit ratio)
014 - Patsy Band (boosts foe's critical-hit ratio)
015 - No-stick cap (keeps items from stickiness)
016 - Pierce Band (makes thrown items pierce)
017 - Joy Ribbon (converts damage into exp.)
018 - X-ray Specs (locates items and enemies)
019 - Persim Band (prevents confusion)
01A - Power Band (boosts attack)
01B - Pecha Scarf (prevents poisoning)
01C - Insomniscope (prevents sleep)
01D - Warp Scarf (occasionally warps holder)
01E - Tight Belt (fully suppresses hunger)
01F - Sneak Scarf (lets sleeping Pokemon sleep)
020 - Gold Ribbon (can be sold for big money)
021 - Goggle Specs (enhances vision)
022 - Diet Ribbon (boosts hunger)
023 - Trap Scarf (stops traps from springing)
024 - Racket Band (helps awaken pokemon)
025 - Def. Scarf (boosts defense)
026 - Stamina Band (suppresses hunger)
027 - Plain Ribbon (an ordinary ribbon)
028 - Special Band (boosts special attack)
029 - Zinc Band (boosts special defense)
02A - Detect Band (boosts evasiveness)
02C - Dodge Scarf (evades thrown items)
02D - Bounce Band (bounces thrown items back)
02E - Curve Band (makes thrown items curve)
02F - Whiff Specs (zeroes throwing accuracy)
030 - No-aim Scope (makes throws go wild)
031 - Lockon Specs (boosts throwing accuracy)
032 - Munch Belt (boosts atk. And sp. Atk.)
033 - Pass Scarf (passes on effect of moves)
034 - Weather Band (treats the weather as "clear")
035 - Friend Bow (promotes recruitment)
036 - Beauty Scarf (needed for evolution)
037 - Sun Ribbon (needed for evolution)
038 - Lunar Ribbon (needed for evolution)
039 - Golden Mask (promotes recruitment)
03A - Amber Tear (promotes recruitment)
03B - Icy Flute (promotes recruitment)
03C - Fiery Drum (promotes recruitment)
03D - Terra Cymbal (promotes recruitment)
03E - Aqua-monica (promotes recruitment)
03F - Rock Horn (promotes recruitment)
040 - Grass Cornet (promotes recruitment)
041 - Sky Melodica (promotes recruitment)
042 - Miracle Chest (boosts exp. Pts.)
043 - Wonder Chest (boosts exp. Pts.)
044 - plain seed

=Food (Seeds)=
045 - heal seed
046 - oran berry
047 - sitrus berry
048 - eyedrop seed
049 - reviver seed
04A - blinker seed
04B - doom seed
04C - x-eye seed
04D - Life Seed
04E - rawst berry
04F - Hunger seed
050 - quick seed
051 - heal seed
052 - cheri berry
053 - totter seed
054 - sleep seed
055 - plain seed
056 - warp seed
057 - blast seed
058 - ginseng
059 - joy seed
05A - Chesto Berry
05B - stun seed
05C - gabite scale
05D - golden seed
05E - vile seed
05F - pure seed
060 - violent seed
061 - vanish seeds
062 - plain seed
063 - max elixir
064 - protein
065 - calcium
066 - iron
067 - nectar
068 - plain seed
069 - plain seed
06A - plain seed
06B - plain seed
06C - zinc
06D - apple
06E - Big Apple
06F - grimy food
070 - Huge Apple
071 - Plain Seed
072 - Plain Seed
073 - Golden Apple
074 - Plain Seed
075 - Plain Seed
076 - plain seed

=Food (gummi)=
077 - white gummi
078 - red gummi
079 - blue gummi
07A - grass gummi
07B - yellow gummi
07C - clear gummi
07D - orange gummi
07E - pink gummi
07F - brown gummi
080 - sky gummi
081 - gold gummi
082 - green gummi
083 - gray gummi
084 - purple gummi
085 - Royal Gummi
086 - Black Gummi
087 - Silver Gummi
088 - Wonder Gummi
089 - plain seed
08A - plain seed

=Evolution Items=
08B - Upgrade
08C - King's Rock
08D - Thunderstone
08E - Deepseascale
08F - Deepseatooth
090 - Sun Stone
091 - Moon Stone
092 - Fire Stone
093 - Water Stone
094 - Metal Coat
095 - Leaf Stone
096 - Dragon Scale
097 - Link Cable
098 - Dubious Disk
099 - Protector
09A - Reaper Cloth
09B - Razor Fang
09C - Razor Claw
09D - Electirizer
09E - Magmarizer
09F - Oval Stone
0A0 - Dawn Stone
0A1 - Shiny Stone
0A2 - Dusk Stone
0A3 - Coronet Rock
0A4 - Mossy Rock
0A5 - Frozen Rock
0A6 - plain seed
0A7 - plain seed
0A8 - plain seed
0A9 - plain seed
0AA - plain seed
0AB - plain seed
0AC - plain seed

=Treasure=
0AD - Mystery Part
0AE - Secret Slab
0AF - plain seed
0B0 - plain seed
0B1 - plain seed
0B2 - Wonder Egg
0B3 - plain seed
0B4 - plain seed
0B5 - plain seed
0B6 - Key
0B7 - 2 pokedollars
0B8 - plain seed
0B9 - plain seed
0BA - Lost Loot

=TM and HM's=
0BB - Used TM
0BC - TM Focus Punch
0BD - TM Dragon Claw
0BE - TM Water Pulse
0BF - TM Calm Mind
0C0 - TM Roar
0C1 - TM Toxic
0C3 - TM Bulk up
0C4 - TM Bullet Seed
0C5 - TM Hidden Power
0C7 - TM Taunt
0C8 - TM Ice Beam
0C9 - TM Blizzard
0CA - TM Hyper Beam
0CB - TM Light Screen
0CC - TM Protect
0CE - TM Giga Drain
0CF - TM Safeguard
0D0 - TM Frustration
0D1 - TM Solar Beam
0D2 - TM Iron Tail
0D3 - TM Thunderbolt
0D4 - TM Thunder
0D5 - TM Earthquake
0D6 - TM Return
0D7 - TM Dig
0D8 - TM Psychic
0D9 - TM Shadow Ball
0DA - TM Brick Break
0DC - TM Reflect
0DD - TM Shock Wave
0DE - TM Flamethrower
0DF - TM Sludge Bomb
0E1 - TM Fire Blast
0E3 - TM Aerial Ace
0E4 - TM Torment
0E5 - TM Facade
0E6 - TM Secret Power
0E7 - TM Rest
0E8 - TM Attract
0E9 - TM Thief
0EA - TM Steel Wing
0EB - TM Skill Swap
0ED - TM Overheat
0EE - TM Roost
0EF - TM Focus Blast
0F0 - TM Energy Ball
0F1 - TM False Swipe
0F2 - TM Brine
0F3 - TM Fling
0F4 - TM Charge Beam
0F5 - TM Endure
0F6 - TM Dragon Pulse
0F7 - TM Drain Punch
0F8 - TM Will-o-Wisp
0F9 - TM Silver Wind
0FA - TM Embargo
0FB - TM Explosion
0FC - TM Sadow Claw
0FD - TM Payback
0FE - TM Recycle
0FF - TM Giga Impact
100 - TM Rock Polish
101 - TM Wide Slash
104 - TM Vacuum-Cut
105 - TM Dive
106 - TM Flash
107 - TM Stone edge
108 - TM Avalanche
109 - TM Thunderwave
10A - TM Gyro Ball
10B - TM Swords Dance
10C - TM Stealth Rock
10D - TM Psych Up
10E - TM Captivate
10F - TM Dark Pulse
110 - TM Rock Slide
111 - TM X-Scissor
112 - TM Sleep Talk
113 - TM Natural Gift
114 - TM Poison Jab
115 - TM Dream Eater
116 - TM Grass Knot
117 - TM Swagger
118 - TM Pluck
119 - TM U-Turn
11A - TM Substitute
11B - TM Flash Cannon
11C - TM Trick Room
11D - HM Cut
11E - HM Fly
11F - HM Surf
120 - HM Strength
121 - HM Defog
122 - HM Rock Smash
123 - HM Waterfall
124 - HM Rock Climb
125 - Plain Seed
126 - Plain Seed
127 - Plain Seed
128 - Plain Seed
129 - Plain Seed

=Orbs=
12D - Hail Orb
12E - Sunny Orb
12F - Rainy Orb
130 - Evasion Orb
131 - Sandy Orb
132 - Rocky Orb
133 - Snatch Orb
134 - See-Trap Orb
135 - Mug Orb
136 - Rebound Orb
137 - Lob Orb
138 - Switcher Orb
139 - Blowback Orb
13A - Warp Orb
13B - Transfer Orb
13C - Slow Orb
13D - Quick Orb
13E - Luminous Orb
13F - Petrify Orb
140 - Stayaway Orb
141 - Pounce Orb
142 - Trawl Orb
143 - Cleanse Orb
145 - Decoy Orb
146 - Slumber Orb
147 - Totter Orb
148 - Two-Edge Orb
149 - Silence Orb
14A - Escape Orb
14B - Scanner Orb
14C - Radar Orb
14D - Drought Orb
14E - Trapbust Orb
14F - Rollcall Orb
150 - Invisify Orb
151 - One-Shot Orb
152 - Identify Orb
154 - Shocker Orb
155 - Sizebust Orb
156 - One-Room Orb
157 - Fill-In Orb
158 - Trapper Orb
15A - Itemizer Orb
15B - Hurl Orb
15C - Mobile Orb
15E - Stairs Orb
15F - Longtoss Orb
160 - Pierce Orb
162 - Spurn Orb
163 - Foe-Hold Orb
164 - All-Mach Orb
165 - Foe-Fear Orb
166 - All-Hit Orb
167 - Foe-Seal Orb
168 - Plain Seed
169 - Plain Seed

=Boxes=
16A - Link Box
16C - Gorgeous Box
16D - Gorgeous Box
16E - Gorgeous Box
16F - Heavy Box
170 - Heavy Box
171 - Heavy Box
172 - Shiny Box
173 - Shiny Box
174 - Shiny Box
175 - Nifty Box
176 - Nifty Box
177 - Nifty Box
178 - Dainty Box
179 - Dainty Box
17A - Dainty Box
17B - Glittery Box
17C - Glittery Box
17D - Glittery Box
17E - Pretty Box
17F - Pretty Box
180 - Pretty Box
181 - Deluxe Box
182 - Deluxe Box
183 - Deluxe Box
184 - Light Box
185 - Light Box
186 - Light Box
187 - Cute Box
188 - Cute Box
189 - Cute Box
18A - Hard Box
18B - Hard Box
18C - Hard Box
18D - Sinister Box
18E - Sinister Box
18F - Sinister Box

=Unknown Stones=
190 - Unknown A Stone
191 - Unknown B Stone
192 - Unknown C Stone
193 - Unknown D Stone
194 - Unknown E Stone
195 - Unknown F Stone
196 - Unknown G Stone
197 - Unknown H Stone
198 - Unknown I Stone
199 - Unknown J Stone
19A - Unknown K Stone
19B - Unknown L Stone
19C - Unknown M Stone
19D - Unknown N Stone
19E - Unknown O Stone
19F - Unknown P Stone
1A0 - Unknown Q Stone
1A1 - Unknown R Stone
1A2 - Unknown S Stone
1A3 - Unknown T Stone
1A4 - Unknown U Stone
1A5 - Unknown V Stone
1A6 - Unknown W Stone
1A7 - Unknown X Stone
1A8 - Unknown Y Stone
1A9 - Unknown Z Stone
1AA - Unknown ! Stone
1AB - Unknown ? Stone

=Bows=
1AC - Silver Bow
1AD - Brown Bow
1AE - Red Bow
1AF - Pink Bow
1B0 - Orange Bow
1B1 - Yellow Bow
1B2 - Lime Bow
1B3 - Green Bow
1B4 - Viridian Bow
1B5 - Minty Bow
1B6 - Sky Blue Bow
1B7 - Blue Bow
1B8 - Cobalt Bow
1B9 - Purple Bow
1BA - Violet Bow
1BB - Fuchsia Bow

=Pokemon Specific Hold Items=
1BC - Prism Ruff (eevee)
1BD - Aqua Collar (vaporeon)
1BE - Volt Collar (jolteon)
1BF - Fire Collar (flareon)
1C0 - Light Collar (espeon)
1C1 - Dusk Collar (umbreon)
1C2 - Virid Collar (leafeon)
1C3 - Icy Collar (glaceon)
1C4 - Pep Sash (tyrogue)
1C5 - Counter Ruff (hitmonlee)
1C6 - Victory Belt (hitmonchan)
1C7 - Power Bangle (hitmontop)
1C8 - Thundershard (pichu)
1C9 - Fallen Star (cleffa)
1CA - Fluff Dust (igglybuff)
1CB - Egg Shard (togepi)
1CC - Heroic Medal (tyrogue)
1CD - Chic Shard (smoochum)
1CE - Yellow Jewel (elekid)
1CF - Red Jewel (magby)
1D0 - Blue Jewel (azurill)
1D1 - Laugh Dust (wynaut)
1D2 - Guard Sand (bonsly)
1D3 - Purple Jewel (mime jr.)
1D4 - White Jewel (happiny)
1D5 - Brave Dust (riolu)
1D6 - Heal Dew (mantyke)
1D7 - Marine Cache (phione)
1D8 - Freeze Veil (articuno)
1D9 - Thunder Veil (zapdos)
1DA - Fire Veil (moltres)
1DB - Havoc Robe (mewtwo)
1DC - Life Ring (mew)
1DD - Bolt Fang (raikou)
1DE - Flare Fang (entei)
1DF - Aqua Mantle (suicune)
1E0 - Silver Veil (lugia)
1E1 - Rainbow Veil (ho-oh)
1E2 - Chrono Veil (celebi)
1E3 - Rock Sash (regirock)
1E4 - Ice Sash (regice)
1E5 - Steel Sash (registeel)
1E6 - Heart Brooch (latias)
1E7 - Eon Veil (latios)
1E8 - Seabed Veil (kyogre)
1E9 - Terra Ring (groudon)
1EA - SkyHigh Veil (rayquaza)
1EB - Wish Mantle (jirachi)
1EC - Revive Robe (deoxys)
1ED - Shadow Veil (spiritomb)
1EE - Plasma Veil (rotom)
1EF - Edify Robe (uxie)
1F0 - Charity Robe (mesprit)
1F1 - Hope Robe (azelf)
1F2 - Time Shield (dialga)
1F3 - Air Blade (palkia)
1F4 - Searing Ring (heatran)
1F5 - Ancient Ring (regigigas)
1F6 - Nether Veil (giratina)
1F7 - Lunar Veil (cresselia)
1F8 - Tidal Cape (manaphy)
1F9 - Eclipse Robe (darkrai)

=Type Specific Hold Items=
1FA - White Silk
1FB - Normal Dust
1FC - White Gem
1FD - Joy Globe
1FE - Red Silk
1FF - Fire Dust
200 - Fiery Gem
201 - Fiery Globe
202 - Blue Silk
203 - Water dust
204 - Aqua Gem
205 - Aqua Globe
206 - Grass Silk
207 - Grass Dust
208 - Grass Gem
209 - Soothe Globe
20A - Yellow Silk
20B - Thunder Dust
20C - Thunder Gem
20D - Volt Globe
20E - Clear Silk
20F - Icy Dust
210 - Icy Gem
211 - Icy Globe
212 - Orange Silk
213 - Courage Dust
214 - Fight Gem
215 - Power Globe
216 - Pink Silk
217 - Poison Dust
218 - Poison Gem
219 - Poison Globe
21A - Brown Silk
21B - Ground Dust
21C - Earth Gem
21D - Terra Globe
21E - Sky Silk
21F - Sky Dust
220 - Sky Gem
221 - Sky Globe
222 - Gold Silk
223 - Psyche Dust
224 - Psyche Gem
225 - Psyche Globe
226 - Green Silk
227 - Wonder Dust
228 - Guard Gem
229 - Defend Globe
22A - Gray Silk
22B - Rock Dust
22C - Stone Gem
22D - Rock Globe
22E - Purple Silk
22F - Shady Dust
230 - Shadow Gem
231 - Nether Globe
232 - Royal Silk
233 - Dragon Dust
234 - Dragon Gem
235 - Dragon Globe
236 - Black Silk
237 - Dark Dust
238 - Dark Gem
239 - Dusk Globe
23A - Iron Silk
23B - Steel Dust
23C - Metal Gem
23D - Steel Globe

=More Pokemon Specific Hold Items=
23E - Bulba-Claw
23F - Bulba-Fang
240 - Grass-Guard
241 - Leafy Tie
242 - Ivy-Claw
243 - Ivy-Fang
244 - Ivy-Crest
245 - Plant Torc
246 - Venus-Claw
247 - Venus-Fang
248 - Venus-Seal
249 - Solar Sash
24A - Char-Claw
24B - Char-Fang
24C - Fiery Heart
24D - Heat Armlet
24E - Charme-Claw
24F - Charme-Fang
250 - Charme-Crest
251 - Kindle Scarf
252 - Chariz-Claw
253 - Chariz-Fang
254 - Chariz-Seal
255 - Flame Bangle
256 - Squirt-Foam
257 - Squirt-Card
258 - Water-Guard
259 - Aqua Tie
25A - Wartor-Claw
25B - Wartor-Fang
25C - Wartor-Crest
25D - BubbleBangle
25E - Blasto-Claw
25F - Blasto-Card
260 - Blasto-Seal
261 - Hydro Band
262 - Pichu Hair
263 - Pichu Card
264 - Express Tag
265 - Shocker Cape
266 - Pikachu Hair
267 - Pikachu Card
268 - Volt Charm
269 - Volt Torc
26A - Raichu Hair
26B - Raichu Card
26C - Raichu Crest
26D - Zapper Scarf
26E - Meowth Claw
26F - Meowth Fang
270 - Coin Charm
271 - Bling Ruff
272 - Persian Claw
273 - Persian Fang
274 - Insight Rock
275 - Noble Scarf
276 - Chiko-Claw
277 - Chiko-Card
278 - Dawn Jewel
279 - Fresh Bow
27A - Bayleef Claw
27B - Bayleef Card
27C - Bayleef Seal
27D - Spice Bow
27E - Megani-Claw
27F - Megani-Card
280 - Shiny Charm
281 - Bright Veil
282 - Cynda-Hair
283 - Cynda-Claw
284 - Blazing Rock
285 - Storm Sash
286 - Quila-Hair
287 - Quila-Card
288 - Quila-Crest
289 - Volcano Torc
28A - Typhlo-Gasp
28B - Typhlo-Fang
28C - Typhlo-Seal
28D - Blast Bangle
28E - Totodi-Dew
28F - Totodi-Fang
290 - Water Heart
291 - Wash Bow
292 - Croco-Fang
293 - Croco-Card
294 - Swirl Rock
295 - Anger Scarf
296 - Feral-Claw
297 - Feral-Fang
298 - Feral-Crest
299 - Hydro Jaw
29A - Treeck-Thorn
29B - Treeck-Card
29C - Forest Ore
29D - Guard Ring
29E - Grovy-Shoot
29F - Grovy-Card
2A0 - Jungle-Tag
2A1 - Grass Blade
2A2 - Scept-Claw
2A3 - Scept-Card
2A4 - Scept-Seal
2A5 - Drain Bangle
2A6 - Torchic Hair
2A7 - Torchic Card
2A8 - Hot Pebble
2A9 - Fire Cape
2AA - Combus-Sweat
2AB - Combus-Claw
2AC - Charge Tag
2AD - Gutsy Band
2AE - Blazi-Claw
2AF - Blazi-Card
2B0 - Blazi-Seal
2B1 - Blaze Torc
2B2 - Mudkip Mud
2B3 - Mudkip Card
2B4 - Mud Jewel
2B5 - Speed Scarf
2B6 - Marsh-Mud
2B7 - Marsh-Card
2B8 - Marsh-Crest
2B9 - Marsh Torc
2BA - Swamp-Mud
2BB - Swamp-Card
2BC - Swamp-Seal
2BD - Swamp Bangle
2BE - Skitty Fang
2BF - Skitty Card
2C0 - Smile Pebble
2C1 - Heal Pendant
2C2 - Delcat-Hair
2C3 - Delcat-Fang
2C4 - Prim Pebble
2C5 - Guard Collar
2C6 - Lucky Leaf
2C7 - Turtwig Card
2C8 - Sprout Rock
2C9 - Leafy Hat
2CA - Grotle Twig
2CB - Grotle Claw
2CC - Grotle Crest
2CD - Woody Scarf
2CE - Tort-Claw
2CF - Tort-Horn
2D0 - Tort-Seal
2D1 - Forest Torc
2D2 - Chim-Hair
2D3 - Chim-Fang
2D4 - Nimble Char
2D5 - Ember Cap
2D6 - Monfer-Hair
2D7 - Monfer-Fang
2D8 - Monfer-Crest
2D9 - Burst Sash
2DA - Infern-Hair
2DB - Infern-Fang
2DC - Infern-Seal
2DD - Blazing Ruff
2DE - Piplup Foam
2DF - Piplup Card
2E0 - Sea Ore
2E1 - Water Cape
2E2 - Prin-Foam
2E3 - Prin-Card
2E4 - Prin-Crest
2E5 - Aqua Blade
2E6 - Empol-Claw
2E7 - Empol-Horn
2E8 - Empol-Seal
2E9 - Marine Crown
2EA - Munch-Drool
2EB - Munch-Claw
2EC - Tummy Charm
2ED - Glutton Cape
2EE - Snorlax Gasp
2EF - Snorlax Fang
2F0 - Valor Charm
2F1 - Glee Scarf
2F2 - Scyther Fang
2F3 - Scyther Card
2F4 - Ambush Rock
2F5 - Strike Ruff
2F6 - Scizor Wing
2F7 - Scizor Card
2F8 - Steel Charm
2F9 - Red Armlet
2FA - Lapras Song
2FB - Lapras Card
2FC - Wavy Charm
2FD - Mystic Scarf
2FE - Eevee Tail
2FF - Eevee Card
300 - Evolve Charm
301 - plain seed
302 - Cleffa Dew
303 - Cleffa Card
304 - Starry Ore
305 - Comet Ring
306 - Clef-Claw
307 - Clef-Fang
308 - Moon Jewel
309 - Moon Scarf
30A - Clefa-Claw
30B - Clefa-Card
30C - Moon Rock
30D - Fairy Bow
30E - Iggly-Dew
30F - Iggly-Card
310 - Bouncy Charm
311 - Pretty Bow
312 - Jiggly-Song
313 - Jiggly-Card
314 - Slumber Rock
315 - Snooze Ring
316 - Wiggly-Hair
317 - Wiggly-Card
318 - Buddy Rock
319 - Friend Torc
31A - Togepi Dew
31B - Togepi Card
31C - Pure Heart
31D - Angel Scarf
31E - Togetic Wing
31F - Togetic Card
320 - Happy Rock
321 - Lucky Brooch
322 - Togek-Wing
323 - Togek-Card
324 - Ovation Rock
325 - Glitter Robe
326 - Sneasel Claw
327 - Sneasel Card
328 - Dusk Jewel
329 - Cruel Ring
32A - Weavile Claw
32B - Weavile Fang
32C - Vile Tag
32D - Ruin Armlet
32E - Teddi-Claw
32F - Teddi-Card
330 - Honey Rock
331 - Heal Scarf
332 - Ursa-Claw
333 - Ursa-Fang
334 - Calming Rock
335 - Hiber Scarf
336 - Tyro-Sweat
337 - Tyro-Card
338 - Muscle Charm
339 -
33A - Smooch-Song
33B - Smooch-Card
33C - Kiss Charm
33D - Heart Tiara
33E - Jynx Song
33F - Jynx Card
340 - Frozen Ore
341 - Ruin Scarf
342 - Elekid Claw
343 - Elekid Card
344 - Jolt Charm
345 - Current Ring
346 - Electa-Claw
347 - Electa-Fang
348 - Charge Seal
349 - Volt Bangle
34A - Electi-Claw
34B - Electi-Card
34C - Voltaic Rock
34D - Voltaic Band
34E - Magby Claw
34F - Magby Card
350 - Ember Jewel
351 - Coal Ring
352 - Magmar Claw
353 - Magmar Card
354 - Erupt Ore
355 - Magma Scarf
356 - Magmor-Claw
357 - Magmor-Card
358 - Vulcan Rock
359 - Burning Torc
35A - Azuri-Dew
35B - Azuri-Card
35C - Fount Charm
35D - Water Float
35E - Marill Dew
35F - Marill Card
360 - Surfer Rock
361 - Brine Scarf
362 - Azuma-Dew
363 - Azuma-Card
364 - Stream Charm
365 - Dotted Scarf
366 - Plusle Tail
367 - Plusle Card
368 - Cheer Rock
369 - Pulse Bow
36A - Minun Tail
36B - Minun Card
36C - Volt Heart
36D - Spark Tie
36E - Cast-Dew
36F - Cast-Card
370 - Cloud Rock
371 - Weather Cape
372 - Wynaut Tail
373 - Wynaut Card
374 - Grin Charm
375 - Cheery Scarf
376 - Wobbu-Sweat
377 - Wobbu-Card
378 - Endure Rock
379 - Suffer Scarf
37A - Bidoof Tooth
37B - Bidoof Card
37C - Fall Charm
37D - Stolid Scarf
37E - Biba-Tooth
37F - Biba-Card
380 - River Charm
381 - Dam Scarf
382 - Shinx Claw
383 - Shinx Fang
384 - Flash Tag
385 - Energy Scarf
386 - Luxio Claw
387 - Luxio Fang
388 - Spark Tag
389 - Spark Scarf
38A - Luxray Claw
38B - Luxray Fang
38C - Glare Tag
38D - Glare Sash
38E - Pachi-Tooth
38F - Pachi-Card
390 - Rouse Charm
391 - Miracle Bow
392 - Buizel Fang
393 - Buizel Card
394 - Swimmer Rock
395 - Screw Torc
396 - Float-Fang
397 - Float-Card
398 - Rescue Rock
399 - Float Aid
39A - Drifloo-Gasp
39B - Drifloo-Card
39C - Wind Heart
39D - Draft Ring
39E - Drifbli-Gasp
39F - Drifbli-Card
3A0 - Easy Charm
3A1 - Breeze Scarf
3A2 - Cherubi Seed
3A3 - Cherubi Card
3A4 - Cute Ore
3A5 - Charm Bow
3A6 - Cherrim Dew
3A7 - Cherrim Card
3A8 - Sweet Aroma
3A9 - Petal Dress
3AA - Bonsly Dew
3AB - Bonsly Card
3AC - Arid Tag
3AD - Teary Cape
3AE - Sudo-Sweat
3AF - Sudo-Card
3B0 - Drain Rock
3B1 - Fake Torc
3B2 - Junior Beam
3B3 - Junior Card
3B4 - Mimic Pebble
3B5 - Copy Mask
3B6 - Mime Key
3B7 - Mime Card
3B8 - Bulwark Rock
3B9 - Barrier Bow
3BA - Happiny Dew
3BB - Happiny Card
3BC - Play Tag
3BD - Nurture Cape
3BE - Chansey Song
3BF - Chansey Card
3C0 - Lucky Charm
3C1 - Lucky Scarf
3C2 - Blissey Song
3C3 - Blissey Card
3C4 - Amity Rock
3C5 - Faith Ring
3C6 - Gible Fang
3C7 - Gible Card
3C8 - Dragon Jewel
3C9 - Dragon Tie
3CA - Gabite Claw
3CB - Gabite Fang
3CC - Star Rock
3CD - Meteor Torc
3CE - Gar-Claw
3CF - Gar-Fang
3D0 - Speed Tag
3D1 - Mach Scarf
3D2 - Riolu Tail
3D3 - Riolu Card
3D4 - Valiant Rock
3D5 - Emit Ring
3D6 - Lucario Fang
3D7 - Lucario Card
3D8 - Pledge Rock
3D9 - Ravage Ring
3DA - Mantyke Beam
3DB - Mantyke Card
3DC - Waft Rock
3DD - Ocean Bow
3DE - Mantine Foam
3DF - Mantine Card
3E0 - Sunset Rock
3E1 - Horizon Bow
3E2 - Phione Song
3E3 - Phione Card
3E4 - Wave Jewel
3E5 - Ripple Cape
This List is Created by Falzar FZ, Bryan721, Enigmanitez and Nightroad.
========================
3E6+ should all be plain seeds =
========================

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PostPosted: Sat Jun 14, 2008 4:37 am 
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Code:
Pokemon 1 lvl 100
021ACBA0 0099999F

Pokemon 2 lvl 100
021ACDD0 0099999F

Pokemon 3 lvl 100!!
021AD000 0099999F

Pokemon 4 lvl 100!!
021AD230 0099999F

Press L+up to go up 1 floor
74000100 FF00000C
94000130 FDBF0000
DB000000 021ACAE1
D4000000 00000001
D8000000 021ACAE1
D2000000 00000000

Press L+Down to Decrease Floor in Dungeon
74000100 FF00000C
94000130 FD7F0000
DB000000 021ACAE1
D4000000 000000FF
D8000000 021ACAE1
D2000000 00000000

(R4) L+Up to Increase Floor in Dungeon
(use if using code for r4, if the 2 code ubove DO NOT WORK)
74000100 FF00000C
94000130 FDBF0000
DA000000 021ACAE0
D4000000 00000100
D7000000 021ACAE0
D2000000 00000000

(R4) L+Down to Decrease Floor in Dungeon
(use if using code for r4, if the 2 code ubove DO NOT WORK)
74000100 FF00000C
94000130 FD7F0000
DA000000 021ACAE0
D4000000 0000FF00
D7000000 021ACAE0
D2000000 00000000

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PostPosted: Tue Jun 17, 2008 5:01 pm 
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Title: Pokémon Master
Yo, when I use these cheats, whenever I attack, I get burned, asleep, and infatuated. The codes I use are Inf. HP and Up for PP for Pokémon 1 and 2. What's going on?


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PostPosted: Thu Jun 19, 2008 12:12 pm 
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xxMegaDanxx wrote:
Yo, when I use these cheats, whenever I attack, I get burned, asleep, and infatuated. The codes I use are Inf. HP and Up for PP for Pokémon 1 and 2. What's going on?

some one has given you thw wronge codes :D
here are the infinate hp pp for pokemon 1 and 2:

For pokemon 1:

infinite hp
121ACB92 000003E7
121ACB94 000003E7

infinite pp
221ACCA6 00000063
221ACCAE 00000063
221ACCB6 00000063
221ACCBE 00000063

for pokemon 2:

infinite hp:
121ACDC2 000003E7

infinite pp:
221ACED6 00000063
221ACEDE 00000063
221ACEE6 00000063
221ACEEE 00000063


I sugest not using the infinite hp codes and use this:
all 4 pokemon have protect status:
C0000000 00000003
021ACC54 00020700
DC000000 00000230
D2000000 00000000


8-) 8-) 8-)

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PostPosted: Mon Jun 23, 2008 3:48 pm 
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All right, I've looked through this topic, and I'm very tempted to recruit Primal Dialga... but what code should I use exactly? (I have Explorers of Darkness.) And what are the side-effects for using the code?

Also, has anyone figured out any way to possibly recruit the shiny/Pink Celebi?

Thanks in advance. :)

EDIT: Ah, wait a minute... I think I found something. (For Darkness only, I believe.) I've tested it and it seems to work (I haven't tried Primal Dialga or the Shiny Celebi in any dungeons yet, though, and as far as I can see there aren't any side effects if you do it correctly... The only thing that happens is that when you go through an entire dungeon (say, from Beach Cave Floor 1 to Floor 4 and enter the "Pit" of the cave), the Pokemon you used to transform from itself into Dialga/Celebi will momentarily revert back as it says "It's impossible to go any further" etc. After you leave, however, Celebi and Dialga SHOULD return to themselves again.) Pulled from WikiAnswers. Kudos to whomever found that one out!

~The following codes change whomever you choose (Pokemon 1, Pokemon 2, Pokemon 3 or Pokemon 4 in your party) into another Pokemon.

122AD*** 00000228 - Primal Dialga (Change *** to 628 for the first slot, 690 for the second slot, 6F8 for the third slot or 760 for the fourth slot.)

122AD*** 00000117 - Pink Celebi (Change *** to 628 for the first slot, 690 for the second slot, 6F8 for the third slot or 760 for the fourth slot.)

Quote:
I would recommend going into a dungeon, recruiting a Pokemon and nicknaming it Dialga or Celebi (or whatever you want to call it, depending on which Pokemon you want to get) (because I tried changing a Beedrill into a Pink Celebi, and its name came out to be Beedrill with a long rectangular box at the end) (If you want Pink or normal Celebi, change the last three numbers (228) to 117 for Pink or 116 for normal). Then quicksave, put the code on, load and go up/down a flight of stairs. Note: You need the Pokemon that you want to change to P. Dialga in the slot that you want to change. Then after you go up/down the stairs, quicksave and turn the code off. There you go!

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PostPosted: Tue Jun 24, 2008 11:38 am 
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Title: Hey, pay attention.
These are the codes that you just provided, GigaBowserG, converted for use with Time Version. (All you need to do is add C0 to each address.)

::Team Member 1: Primal Dialga
122AD6E8 00000228

::Team Member 2: Primal Dialga
122AD750 00000228

::Team Member 3: Primal Dialga
122AD7B8 00000228

::Team Member 4: Primal Dialga
122AD820 00000228

::Team Member 1: Shiny Celebi
122AD6E8 00000117

::Team Member 2: Shiny Celebi
122AD750 00000117

::Team Member 3: Shiny Celebi
122AD7B8 00000117

::Team Member 4: Shiny Celebi
122AD820 00000117


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PostPosted: Mon Sep 01, 2008 1:27 pm 
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Title: Strategies FTW
Sometimes my game locks up. I think it's the codes. I'm pretty sure I put the codes in correctly. Any way to fix this?

Thanks.

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