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 Post subject: PSP Programming
PostPosted: Wed Jun 27, 2007 10:24 am 
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Kommunist
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Joined: Sun Dec 31, 2006 6:29 pm
Posts: 131
I've been trying to find PSP Development tools for weeks. The only thing I find is stuff that requires cygwin. <rant> Cygwin takes forever to download, not to mention it requires interent at home to setup (which I don't have) and I will never use it. I don't want to use a fucking linux box to develop I want to use windows.</rant> I tried looking up something that does not require cygwin, but it needs another tool, which all download links are gone for it called pspdev_wo.zip, I think. Can anyone help? Is there an all-in-one toolkit that doesn't require cygwin, and actually has a working dowload link?

_________________
Code:
#include <cstdlib>
#include <iostream>

int main(int argc, char *argv[])
{

   system("color 0A");
   for(int i=0;;i=rand()%2){
   for(long x=0;x<600000;x++);
   printf("%d",i);}
   system("pause");
   return 0;
}


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 Post subject: Re: PSP Programming
PostPosted: Wed Jun 27, 2007 11:32 am 
You need cygwin to compile the homebrew.

http://ps2dev.org/psp/Tools/Toolchain/

That website has the latest PSP toolchain.


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 Post subject: Re: PSP Programming
PostPosted: Mon Jul 02, 2007 10:51 am 
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Kommunist
Kommunist

Joined: Sun Dec 31, 2006 6:29 pm
Posts: 131
I found a solution. Its called PSPDevKitpro. Its much better. Just google devkitpro.

_________________
Code:
#include <cstdlib>
#include <iostream>

int main(int argc, char *argv[])
{

   system("color 0A");
   for(int i=0;;i=rand()%2){
   for(long x=0;x<600000;x++);
   printf("%d",i);}
   system("pause");
   return 0;
}


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